Quite honestly, I am not happy with this render, but I just couldn't spend any more time on it. Maybe it's the lack of skin texture detail, her body position, or I didn't add depth of field, maybe the clothes look too “latexy.” I don't know what's wrong.
Started with a Genesis 8 Female Template.
Added a club environment.
Added the completed model.
Added drinks and props.
1st Render in color
The final render in monochrome (first post image).
Tools, assets and techniques used:
Daz3D Studio
Iray
Shirley Lee Genesis 8.1 Female Template
AG Hair
LLFO Clothes
Daz3D Lighting
Night Club Environment
In Summary:
- I start out with a model template and morph the body physically.
- I put the body into a position, change facial expressions, add makeup, dress the character, add skin texture, props, etc…
- I either can embed the character into the background or wrap the environment around the character, then add lighting.
- Rendering times can take 10 minutes to 2 hours per render.
- Postwork in Photoshop (adding imperfections in the skin, changing atmosphere, creating depth of field, etc…)
Stay frosty people.