Gamedev prototype in 2 hours #1 - 3 player boardgame

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Presenting a new game prototype from me, three times a week. Each of them is made under 2 hours.


Gamedev prototype in 2 hours #1 - Saturday, December 1st

Rules for development are:

  • Must be worked on during 120 minutes non-stop.
  • Uses any image I see fit as placeholders.
  • Starts with a main menu.
  • Gameplay must be smoothly playable, even if raw.
  • The game's goal must be achievable.

Today's edition prompt - 3 player boardgame

Game name

MOBA Tactics

About

A boardgame where each action represents progress in a MOBA game. Spend your gold to move (-200g), draw a card for a lucky action (-150g) or get gold (+200g). Card outcomes: gain a lot of gold(+300 end difference), take away gold from other players (-150g each) or move forward 3 times. The player who reaches the end of the board first is the winner.


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steemgc@steemgc | https://dgameland.com/ | opgaming@opgaming

Gamedev prototype in 2 hours #1 - 3 player boardgame | Ecency