It will be interesting to see how battle royale manage their decline. I recall when early MMOs hit the issue of not having enough players for raiding when a game declined to fast. It was a total nightmare and one that still haunts a few games out there today.
There is this one faction based PvP game I’m forgetting the name of. I recall logging in and just being able to raid the other sides positions and flip regions with almost no resistance. Making the entire map almost all of your faction. Then a certain time would hit every day and everyone from the other faction would log in and most of the faction I was on would log out. They then would spend the night flipping everything back to their side.
RE: Might And Magic III | More Enjoyable Then First Two