Holo from polo, artichokephilics, how are we? how are we doing?
Today I wanted to make a post with the bases and basic concepts of Rising Star, since I see through different discords that there are some doubts about certain sections of the game or that they are misunderstood.
First let me tell you that every Thursday we are live at 19:00 UTC raffling EVERYTHING I farm that day of Starbits between 25k and 40k a day e.e To be able to help new players and that they have that impulse in their accounts.
What is Rising Star? That would be the first thing to clarify, it is a play to ear game, interface type, in which we will win its own Cryptocurrency, the StarBits, here you do not control a character nor is it a card game, this time we will have to manage different statistics such as the ego, and the skill (concepts that we will explain below), we will have to set a path and strategies, because although it seems at first glance that it is a very simple game, you have many possibilities to achieve the progress you want, this is the beauty of Rising Star.
We are going to review the main statistics of the game, I say review because we already saw them in this post, where we talk about how to buy cheaper cards and what to look for when buying: https://hive.blog/hive-148441 /@engi/how-to-buy-the-cheapest-rising-star-cards.
We are going to talk a lot about the ego in this post, basically it is the difference between, Fans given by cards + Drunk Fans + permanent ego that we get at the end of a mission and the Skill that we have, if the ego is higher we will have a penalty in the StarBits that we earn and we will have less benefit from each mission.
This stat starts to appear when you have more than 1000 fans or have reached lvl 15
Fans are awarded by cards and increase the StarBits reward per mission.
The skill makes the ego not penalize us.
Drunk fans is one of the best statistics in the game and especially for newcomers and it is one of the most common failures I see, these are fans that the game can give you, when you finish a mission, free fans the more you have the more StarBits they will give you the missions, my record of drunk fans is 12k it is like having a legendary one of the greats for free, here I leave you a video talking more about the subject
The luck has two functions: give us more drunk Fans and give us more skills in the music missions.
The IM only serves to position you in the Ranking so for the moment we will leave it aside
In Rising Star we are limited when it comes to doing missions, this bar is spent every time we start a mission and it regenerates over time, it can be a problem at first, but it can be solved with Pizza boxes or Cold Pizza (We'll talk about them later)
In Rising Star we have different types of mission and each one has a different utility, we are going to take a look at them and see if we can clarify any doubts.
We are going to explain first the missions box and the information it gives us, we are going to give as an example the first mission that we can do.
The first information they give us is the requirements to do the mission, how many fans do we have to have, in this case 10 fans, yes, we don't have them, we can't do the mission.
Here we can see the level necessary to do the mission, in this case as it is the first one, it asks us for level 1.
Here it will be reflected how long the mission lasts, it will always be marked in minutes.
It is the % of energy that it will cost us to do the mission, if we have less we will not be able to start it:
En este caso, al finalizar la misi贸n nos dar谩 entre 1 a 1188 StarBits, pero como veremos a continuaci贸n nos pueden dar otro tipo de recompensas.
Debajo de las recompensas tenemos la XP que ganaremos de esa misi贸n, en el caso de esta estad铆stica no es variable siempre nos da la misma XP, aunque tenemos cartas para aumentar la xp que nos dan ( hablaremos m谩s adelante en este post de ellas)
Esta estad铆stica es la que mas odiamos, es cierto que no esta en todos los tipos de misi贸n, pero en este casi si, este Ego es PERMANENTE as铆 que tendremos que apalearlo con cartas de habilidad o con lecciones de m煤sica, la cual es la mejor forma a corto, medio y largo plazo, cada vez que finalicemos una misi贸n esta subir谩 el ego que da, reinici谩ndose a las 00:00 UTC
Estas son las misiones que hemos tomado de referencia antes, estas misiones est谩n separadas por islas y cada una tiene unos requisitos para desbloquearlas, a medida que progres茅is en el juego conseguir茅is mas islas, ProTip: las mas rentables son las de 5 min dan mas StarBist por minuto y mas XP por minuto, Tener cuidado de no repetir mucho una misi贸n ya que la recompensa va bajando y el Ego que te da va subiendo (Esto se reincida a las 00:00 UTC)
En algunos casos necesitar谩n requisitos extra como una carta en concreto que os saldr谩 en la parte inferior donde sale toda la informaci贸n de vuestra actividad, o el logo que veis a continuaci贸n:
Eso significa que necesit谩is latas de gasolina, solo tenis que tenerlas no se gastas, estas se compran en el mercado y las vende RisingStar a un precio fijo de 5.000 StarBits en la secci贸n de Otros.
Dentro de este apartado tendremos diferentes misiones con diferentes funciones como las siguientes:
La misi贸n del millonario, la cual necesita tener holdeando 1.000.000 StarBits y llegar al lv 50, esta se pude hacer una vez al d铆a, te dar 10.000 StarBits, es una de las mejores inversiones de RisingStar sobre todo al principio, bueno mas o menos al principio cuando se llega al lvl 50, la duraci贸n de esta misi贸n es de media hora.
Del Promote FanClub poco se sabe, son misiones que cuestan muy poco StarPro y que por logros te dan cartas, es decir cuando llegas a x cantidad de misiones realizadas te dan una carta, lo puedes ver en el apartado de logros, pero promete tener mas funciones en un futuro.
Las misiones estacionales estar realmente bien, como dice el nombre estas misiones van cambiando segun la estacion y no siempre estan activas, cuando estas misiones estan activas, en los sobres puede tocarte la carta de evento, en este caso es Pascala, con esta carta en tu poder puedes repetir esta misi贸n cuantas veces quieras, cuando acabas de hacer esta misi贸n tienes un 10% de posibilidades de que te toque un instrumento de este evento, al tener 1o los puedes fusionar y tener uno mejor, todas las cartas de este evento nunca mas se van a volver a perder conseguir.
Celebraciones, actualmente estamos de celebraci贸n, Rising Star cumple 2 a帽os y lo celebra con pastel para todos, eso si para quien se lo pueda permitir, en este caso pagando 30.000 StarBits podremos empezar la misi贸n al finalizarla nos dar un pastel, hace el mismo efecto que la pizza fr铆a ( El cual explicaremos despues ) pero se recarga en 12h y no en 24h adem谩s una vez pase el evento no volver谩 a esta tarta.
Colaboraciones, en este caso ahora no tenemos ninguna activa, pero en ocasiones nos ponen misiones a nuestros amigos de RisingStar, con requisitos que var铆an para recibir otros tokens de otros proyectos como pizza o beer por poner un ejemplo
Bienvenidos al reino de Wagginston y Foxon pues esto es algo parecido a un rey de la colina.
In this case we will bet StarBits on the missions that we want, as long as our bet is above each time a mission ends we will win StarPro, but you are not alone, anyone can bet again and take your prize, especially Foxon and Wagginston, soon and for video material I'll get 100k to see what we can do, as always I'll also do a post talking about it and my experiences, because in the past I've already done it with 10k but it wasn't anything significant.
Here we can make our own instruments, unfortunately there are not all the categories, there are only the following; Percussion, Guitar and production.
For 1,000 StarBits we can start a 5-minute mission, in which we can get instrument parts, depending on the mi son we do, these parts have rarities and depending on the rarity of the parts the instrument will give more or less luck, you can mix golden parts that are the best quality with any quality, it is not that you have to have 4 golden to make a card or 4 white to make a card, they can be mixed, in my case I make one a day, I leave you a video where I I spend 27,000 StarBits on this feature:
This section is easy and simple.
In the event that you have an Ego, you must go to these missions to gain more Skill and that your ego does not affect you, I recommend you to have a lot more Skill than Ego, so you can take advantage of the trick that I have left you in the first video shared in this post .
Remember that musical instruments are separated by groups, we have to focus on a specific type of instrument, to produce more luck.
###-Festival World Tour
In this case I do not have much experience and it is something more advanced and deep, I do not want to talk about something that I do not control almost 100% at least 80% hehehehe So we leave this function for another post when it separates much more from the subject.
__________________ These two letters above are essential_______________________
xp boost cards
These cards make you advance a lot, I tell you from my own experience, they make each mission give you more simple xp.
Now note that Fan cards like 10 fans or Skill cards like 10 Skill do not work like that, they only give that Skill if you have the card and it is not a bonus.
And this would be all the Basics that you have to know, I hope you like this type of content and that it does not weigh you down, in that case I could make a post of each section, so that it would be more enjoyable to read. Without further ado, I say goodbye, a kiss on the ass and until next time deeeeewww
(This Post has been Inspired by my video but re-manufactured from scratch)