RE: RE: LVL tokenomics and Utility within PSYBER X -Phase 1
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RE: LVL tokenomics and Utility within PSYBER X -Phase 1

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5y

Awesome, even if LVL gets to $10 we could change things so players get in on a fraction of LVL tokens? I imagine 300+ million daily players like fortnite has... at 1 token per player life we would run out daily yet .01 or so probly be fine !PGM !PIZZA !BBH