Hey fellow warriors. Hope your battles are going well today.
Today I want to talk about a Legendary Water card called Zargrul. This is an 8-mana Orc that uses magic. He has big health and Taunt right from level 1 so he can protect your team.
Let's look at his stats, abilities, and how to use him.
Card Overview
- Mana Cost: 8
- Element: Water
- Rarity: Legendary
- Attack Type: Magic
- Subtype: Orc
Card Stats and Level Breakdown
Zargrul is Legendary so he only has 4 levels:
- Level 1: 1 Magic | 3 Speed | 1 Armor | 11 Health | Taunt (Collection Power: 500)
- Level 2: 1 Magic | 3 Speed | 1 Armor | 11 Health | Taunt, Bloodline Tribute (Collection Power: 1,500)
- Level 3: 2 Magic | 3 Speed | 1 Armor | 12 Health | Taunt, Bloodline Tribute, Painforge (Collection Power: 3,000)
- Level 4: 2 Magic | 3 Speed | 1 Armor | 12 Health | Taunt, Bloodline Tribute, Painforge, Expose (Collection Power: 5,775)
Understanding its Abilities
- Taunt (Level 1): Forces all enemies to attack this card first if they can.
- Bloodline Tribute (Level 2): When this card dies, it gives a bonus to your team.
- Painforge (Level 3): Gains extra power or stats when it takes damage.
- Expose (Level 4): Makes the enemy take more damage from the next attacks.
How to Set It Up on the Battlefield
- First Position (Main Tank): Put Zargrul in front. With Taunt and 11 health he can take a lot of hits while your backline does damage.
- High Health Tank: He is good when you need a big body that forces enemies to hit him.
Final Thoughts
Zargrul is a strong Legendary tank for Water teams. Taunt at level 1 pulls enemy attacks, and he has big health to last a long time. At higher levels he gets even more useful abilities.
Thanks for stopping by to read my post, see you next time!
Thumbnail was generated with Gemini AI
All other images were from splinterlands.com website