Hey fellow warriors. Hope you are all having a good day and winning your matches.
Today I want to talk about a Common Water card called Tidal Tsunamist. This is a 5-mana Tideborn monster with melee attack. It starts with Sneak so it can hit the backline right away.
Let's look at its stats, abilities, and how to use it!
Card Overview
- Mana Cost: 5
- Element: Water
- Rarity: Common
- Attack Type: Melee
- Subtype: Tideborn
Card Stats and Level Breakdown
Here is how Tidal Tsunamist gets stronger as you level it up:
- Level 1: 2 Melee | 2 Speed | 0 Armor | 6 Health | Sneak (Collection Power: 5)
- Level 2: 2 Melee | 3 Speed | 0 Armor | 6 Health | Sneak (Collection Power: 25)
- Level 3: 3 Melee | 3 Speed | 0 Armor | 6 Health | Sneak (Collection Power: 70)
- Level 4: 3 Melee | 3 Speed | 0 Armor | 7 Health | Sneak (Collection Power: 150)
- Level 5: 3 Melee | 3 Speed | 0 Armor | 6 Health | Sneak, Repair (Collection Power: 300)
- Level 6: 3 Melee | 3 Speed | 0 Armor | 7 Health | Sneak, Repair (Collection Power: 500)
- Level 7: 3 Melee | 4 Speed | 0 Armor | 7 Health | Sneak, Repair (Collection Power: 750)
- Level 8: 3 Melee | 4 Speed | 0 Armor | 6 Health | Sneak, Repair, Fury (Collection Power: 1,100)
- Level 9: 3 Melee | 4 Speed | 0 Armor | 7 Health | Sneak, Repair, Fury (Collection Power: 1,500)
- Level 10: 4 Melee | 4 Speed | 0 Armor | 7 Health | Sneak, Repair, Fury (Collection Power: 2,100)
Understanding its Abilities
- Sneak (Level 1): Attacks the enemy in the last position instead of the first one.
- Repair (Level 5): Fixes the armor of the friendly monster that has the most damaged armor every round.
- Fury (Level 8): Does double damage to enemy monsters that have Taunt.
How to Set It Up on the Battlefield
- Backline Placement (Positions 4, 5 or 6): Since it has Sneak, put it in the back so it can hit the enemy last card every turn.
- Good With Armor Teams: Repair at level 5 helps keep your tanks' armor up longer.
Final Thoughts
Tidal Tsunamist is a simple and useful 5-mana Sneak card for Water teams. Sneak at level 1 lets it kill important backline cards early, Repair helps your team, and Fury is great against Taunt tanks at higher levels.
Thanks for stopping by to read my post, see you next time!
Thumbnail was generated with Gemini AI
All other images were from splinterlands.com website