If you really want the issue a lot of people have with NFT's in gaming, other than shitty companies and shitty business practice, is that no one has ever suggested something of value that an NFT actually adds.
Even your example of a sanctioned in game market place has no need for NFT's to exist, Diablo 3 already had that with an in-game market place that used real money for players to trade items among each other. Thing is, even though you technically own the NFT, it's still going to be worthless if the games servers ever shut down.
Even though you just said they are the next Evolution, you haven't even proposed any real use an NFT has to a game that is actually going to enhance the experience in a way that will actually enhance the experience.
I'm not even against the idea of NFT's, but the problem is in part the people who defend them have never actually showcased any actual use it is going to have in gaming, and any time someone does seem to stick up for them it is always something to do with it's monetary value to whoever owns it, you know, not something that actually makes a game better.
RE: The Gamer Dilemma | Players Fight Against NFTs In Video Games