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6y
Your arguments don't support your thesis - they are entirely disjoint and orthogonal except for the fact that ELO is best known for pure skill games. Yes, Splinterlands has luck as well as skill. But why does that make straight ELO bad? Same question about unequal card pools? And how do the two modifications that the team slapped on top of ELO compensate for whatever was bad about ELO?
RE: Why Splinterlands Collection Power is a HUGE MISTAKE (despite my previous post)