I have been dabbling into the Buildbox classic further. And previously I covered the adding sprites into the game part. I also explained how you can replace the existing sprites and also managed to get the content off the variety of the places where they sell the sprites and the art.
So now once we add those things into the game. We have to make the levels and that would be inside the scene. So once you move one scene, there would be another scene and so on. If you are doing something like this type of game then you should keep reading the tutorial.
First thing, make sure to create a game. And then choose the type of the game. Like say you are choosing the platformer, jumper, hyper casual and other types of the games. It would be easier for you to decide earlier as later changing that would not be a good idea.
Once you choose that make sure to also choose the scene type. If you choose the Endless as the scene or the level. Then you don't even have to choose multiple worlds. The random nature of the objects falling can be done. And that would work out for entire game as well.
As you can see there are options to add the worlds at the start of the game. You can add 2 worlds, 10 worlds depending on your plan. Free plan would let you limit to 5 worlds only. But as you move towards the higher level games then you would get like pro plans which would get you higher amount of worlds into the game.
Now the next things would be adding the sprites and then think of the levels. If you choose the default you would be facing a lot of those issues with the adding the objects. But either way you would find that adding scenes becomes easier. I have explained how to do that from the editor images here so you can follow along.