K-Power was a relatively short-lived computer magazine by scholastic published in the early/mid 1980s and designed to appeal to kids. The February 1985 issue includes the following:
Features
A Networking Guide: Reach Out & Access Someone - How and where to hook up; the lowdown on the newest modems and the latest lingo. Plus, a behind-the-scenes look at how a bulletin-board system works.
Pirates & Raiders - The computer-abuser subculture. In their own words: why they do it. Their peers say why they shouldn't.
Konnect With The K-Net - A K-Power network hooked up by modem. Win your own modem and go on-line!
'Whiz Kids': Networking Goes Prime Time - Computing is cool in this TV hit (even when they fake it - you can run the computer "cheat" program they use on the show).
Programming
Hacker Heaven - Programs for ADAM, Atari, Apple, Commodore 64 and VIC-20, IBM, TI, Timex, and TRS-80.
Programs - You'll have to find out what the ?????? program does; we can tell you Symphony in 3D is the latest in electronic meditation.
Products
Screening Room - Software reviews, strategy, and the latest in new products.
Rating Game - Reviews and views on Flight Simulator, Zork III, Ultima II, Zaxxon, and Deadline.
Strategy - 12 tips for tackling Archon.
Departments
Editor's note
Compuzine - The first edition of K-Power's mini-computer news magazine.
Scrolling In Dough - Big bucks, limos, and clones: one teen's inside look at a software company.
Silicon Alley - Ready for the hottest scoops from the Valley?
Dr. Kursor's Klinic - How to hook up your own bulletin board; how a graphics tablet works.