Nowadays, anyone who tries to take economic advantage of classic game remakes will always find themselves in this type of situation. Normally companies in the video game industry end up being selfish in that aspect and more when they realize that someone is benefiting from one of their games.
I remember something like this happened with Dino Crisis, I was looking forward to it and overnight they knocked down the developer's entire project.
I guess this part of the industry could be taken as some dark part of it.
RE: Retro Game Ports and The Potential Concerns of Patreon