Here is a photo compilation from procedural textures created in blender using cycle nodes. This is a COLORFULL representation of what kind of textures can be created with simple node setup using procedural textures.
I have been experimenting with the node editor and nodes as a way for creating original materials and textures for models. I created couple of photos just to show what can be done, and having some fun 馃槉. All of the textures are created from procedural textures like noise, voronoi, magic, wave etc. with tweaking, adjusting parameters and off course ColorRamps. I鈥檓 just playing with this with no goal, hope you find them interesting.
1. Musgrave + Voronoi + ColorRamps
2. Triple Noise + ColorRamps
3. Noise + Voronoi + ColorRamps
4. Noise + Voronoi +ColorRamps
5. Noise + Magic + ColorRamps
6. Noise + Wave + ColorRamps
Thanks for reading.
All the best
@dalz