RE: RE: Contest ended
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RE: Contest ended

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Thank you for your comment! For making 3D models in Blender, it is a simple matter of practice and learning from others, particularly over Youtube. With making it smoother, it is possible by using a subsurf modifier, which gives more vertices of the mesh. However, this is more of a low-poly model, which is why I have not done that.

@cynano: Thank you for | Ecency