RE: RE: Making PeakMonsters 200% Faster
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RE: Making PeakMonsters 200% Faster

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5y

How do you handle rate limiting from the Splinterlands API servers? My understanding from this is that in the background each user would be fetching from the API from their own IP since the calls appear to be front-end, but at some point don't the Splinterlands API servers 429?

@cryptocharmers: How do you handle | Ecency