Hello dear Brewmasters. Recently we pushed a water tower update, so this post will be dedicated to the mechanics of this building.
Water tower appeared in the top-right corner of the game location
1 - There are a few possibilities to rent the building and start a water mining based on the duration:
2 - The building has it's condition \ efficiency, which are determined by the further update NFT cards, which are going to be available in the further updates. Each water extraction (mining) decreases building condtion, which also causes a loss of efficiency.
3 - Extraction quality probabilities
4 - Rent time
1 water extraction requires 1 energy burned + 30 minutes of time, which means that you can extract 48 water cards per 1 renting day.
Speeding up the process requires 0.89 CBM
After each extraction the condition + efficiency decreases
When both condition + efficiency drops to 93.75% (1) the Extraction quality probability drops as well (2), so most likely WT operator will receive GOOD quality water. Good news, that user can RESTORE the building condition (3)
Water is the key element of the game: Barley \ Wheat Filed + Hop Farm will require Water to grow Barley \ Wheat \ Hops. Malt House will also consume water to germinate Barley + Wheat.
not a problem since we are already testing the possibility of gaining more energy by burning \ consuming low quality beers right from your backpack.
That's the further update we are going to push this week, and after that focus on representing 2 more mining buildings (Barley \ Wheat Filed + Hop Farm)