Right on. Or something to make the lineups that we see less predictable rather than just piles of regular cards. Not to whine too much but the gold card market is speaking very loudly that these cards are piles of DEC with a "collectability" aspect to them. Me personally I think the masses have spoken loud and clear what they think of collectibles versus "daily plays and ongoing rewards." Games like you are talking about definitely can spring up, someone could literally make a game of whatever they wanted based on monster cards. I actually tossed that thought around a little bit myself, but not being a programmer I quit tossing the thought around very quickly, lol.
RE: Incorporating An Old Bowling "Prize Game" into The Splinterlands While Addressing the Gold Foil Dilemma