I also like this change mainly because without them it was going to be a lot harder to get close to maxing the reward card set. It also mainly is nice for new players giving an extra incentive to climb ranks. However, the side-effect of extra chests is that a lot more energy will be given out. I would say it's time to change the 60 minute energy refresh to 80 miniutes. I still don't understand how a dynamic where players in wild are forced to play at least 1 hour daily and possibly more with the extra energy from all the reward chests. It narrows the potential player base like crazy since most simply don't have time for that.
RE: Splinterlands - My thoughts about the League Tier Advancement & Rewards