The way I see it is that Splinterlands is the most fun when everyone plays on a level playing field and a game mode should be introduced which makes that happen. Once you have a collection and the needed SPS stake, and play at the higher levels the pay2win is kind of 'acceptable'. for new players though I feel it's all way too much and I understand why nobody that checks out the game ends up getting in. I also don't think the next player experience will change that unless people feel the hype of the big green candles.
RE: Splinterlands | Why Green Candles Matter Most !