I think they learned their lesson from previous roadmaps which always were overly ambitious and never delivered. Honestly, if Splinterlands just stopped development and instead focused on just implementing some new game modes instead of endlessly print more cards it would be way better off. I really see the game as 95% of the work done but by the way they are going at it things feel more like they are just 5% done.
With this proposal to develop land (which honeslty few are actually excited about) that will take over a year, this cycle feels like it totally was wasted.
RE: Splinterlands | How 95% of Work is Done !