I barely get to the point where I'm able to get in 24 Battles a day right now. The problem is that they keep creating new currencies out of thin air with Grain being one of the latest and are forced to one way or another give it value afterward. This makes it so that value usually moves from one place to another and card collections have suffered the most making many players unwilling to put more money in.
The only real thing needed is new players but let that be the update that has gotten pushed back for years now. The one thing that could make me put more money in the game is to have cards be a long-term investment again which gives some yield (the rental market is completely dead now) and an expected value growth if the playerbase starts growing again.
RE: The Splinterlands Energy Fix