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3y
I would say that in a way it is fair to expect a loss on buying packs in the short run but if they don't have a way to over time make them retain at least around 50%+ of the original cost there are pretty much no expected earnings from the game. In the end, it all comes down to a combination of enough new people coming in and devs not flooding the supply like crazy which both aren't really happening.
RE: Splinterlands | Switching To Modern Mode Fail