RE: RE: Season End, Hive Hard Fork, & Other Updates
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RE: Season End, Hive Hard Fork, & Other Updates

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6y
Another gripe I have with the lower rankings like bronze and silver is them getting almost no rewards for grinding an hour or more to complete a daily quest to be rewarded with a single potion.

Going by the numbers it is just not scalable to give low-level players high rewards. What they can get is a fun gaming experience and a much better sense of being rewarded. Grinding an hour to complete a daily quest just to get a potion is just brutal and only gives frustration without any sense of progression whatsoever.

I came up with a different reward system that could potentially solve this. If instead of loot chests including cards (especially the more valuable ones) they would give out specific tokens to collect which fill up different reward meters that when full unlock a bigger reward, it would give much more sense of progression and a lot more loot chests can be given out. I

Example:

Since there are multiple meters, there will always be some that are close to being completed which makes it hard for players to stop playing since they always are going to want to reach just one more.

@costanza: Another gripe | Ecency