The gaming industry is growing at an exponential rate and has already overtaken the sports and films distribution industry. The growing popularity of games is aided by improvement in science and technology. Thus, the introduction of virtual reality glasses, smartphones, game consoles etc, has aided this growth.
EON, as a concept, was developed as a non-centralized digital game distribution ecosystem. It allows users to discover, share and play games as well as socialize with other users. Powered by the blockchain technology, it is more secure, efficient and trust worthy. It is made up of various networks with different parts – the game community, the game discovery system, the developer system and the referral system. EON forms the nucleus of the system designed with an intensive system to keep users rewarded for their efforts to grow the EON platform.
The gaming industry is however faced with a lot of issues. The centralized nature of the gaming network is one of them. This is because most locally produced games are not supported on many currencies. Thus, games released in Japan only support the Japan currency, thus users in India will not be able to pay for it. As such, a developer needs a partner to handle currency exchange which translates to extra costs in other to include international support.
There is also the issue of marketing. For a developer to promote a new game, a lot of money will be needed. Asides, to get his game listed, it might be adjusted to fit the regulation of the distribution platform.
It is to address issues like this that the EON platform was developed.
The EON platform will make available a global payment system using the blockchain network. This platform uses cryptocurrencies for all transactions, thus opened to all users. With this, users will not have to worry about exchanging currencies as their payment will be fast and efficient.
With the use of smart contracts, developers will be able to promote their games to access a wider market. Thus, tracking the wider market range and the traffic of such game will be easier. Furthermore, users will be motivated to play games that are released.
Since the inception of blockchain technology, there has been tremendous growth and acceptance. It has proved worthy in solving many issues while maintaining its outstanding qualities like:
• Decentralized database that ensures absolute security of all kept data
• Smart contracts that ensures secure processing of all transactions
• Smart stamping that helps track all real time transactions
Thus, with EON on the blockchain network, efficiency, trust, accessibility will be promoted and the issues raised with the current gaming industry are solved thus: game developers can have their game globally distributed and also exchange traffic via the EON tokens. Developers will also be able to have all their revenue with nothing charged as the distribution fee.
Part of the plans of the developers is to release 2.1 billion EON tokens. Of this, 30% will be sold and 30% will be dedicated to the stimulation of the community, and 20% will address future marketing cost and community support. Also, 10% of this will go to the partners and advisors while the team will have 10% as their reward.
The main aim of the EON platform is to make players have fun with playing games and making game distribution easy for developers. Thus, developers are encouraged to develop more games and everyone gets rewarded with the EON tokens.
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Author - Coltpython
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