The Arcona Ecosystem is designed to create a digital land, a fragment of Augmented Reality, with the sole aim of uniting the virtual and the physical worlds into a single information system linked entirely to our real world. The benefits of using this platform are limitless and numerous. The ecosystem is useful in diverse areas; gaming, education, art, real estate, media, and advertising industry. Every activities will be done remotely and you can engage in business activities globally, without stepping out of your office. Arcona is simply the convenient and simple way of providing AR projects regardless of their style and complexity, connecting both the developers and users on a P2P basis. But, how do the Arcona Ecosystem intends to solve the myriad of problems affecting the AR industry? We will be analyzing them from different point of view at the latter part of this article.
From the Corporate of view, the advertising channel market has become oversaturated. The conventional media channels have not been able to transmit information to their target audience at a consistent level and there is an urgent need to discover new approaches, experiences and places. However, the Arcona’s fragment of AR is a new platform and space for communication, brand sharing and advertising opportunities. The fact is that the spaces in the real world are already filled up, but there is numerous available virtual space in Arcona. Asides this, the end user is of the opinion that it is quite difficult for users to interact freely with augmented reality due to the unavailability of tools, but, Arcona has made provision for this by offering tools and software functions for all users.
From the conceptual perspective, only the professional AR inventors can develop AR projects. But the Arcona Ecosystem gives rare opportunity to creative individuals by allowing them to deliver their projects to a wider audience. Arcona users can create and monetize their personalized AR projects even if they don’t have the requisite programming knowledge (YouTube and WordPress model). For AR developers, they have certified that it is easier to build indoor AR projects but the outdoor AR projects pose a major challenge as they have to relocate to other areas in order to develop it, which leads to an increase in expenses. However, the use of Arcona tools have made it possible to develop these projects in a single location. Virtual contents of any size can be linked to real landscapes at any location. Lastly, from the global AR market perspective, the market is fragmented and needs a single and universal ecosystem in order to make an uninterrupted and continuous interaction between AR apps, AR content and developers as well as the end users possible. With Arcona, all stakeholders are linked together and they erase the limitations between countries.
The main asset of this ecosystem is the Digital Land. You can decide to sell, buy, lease or even rent it using the ERC20 tokens referred as Arcona. With the Arcona tokens, you can sell your contents to users and landowners, purchase games, attend special events, participate in promotional events and many more activities all within this platform. The team members of the Arcona ecosystem include; Illa Korguzalov (CEO and Founder), Diana Sorina (Founder, CEO and CMO), advisors and other staff members.
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Author - Coltpython
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