Maya Project - Axe

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Hello there! It's been... only a few months since I last posted. Anyway, in this time, I tried out Maya for a project, and what can I say. It was interesting. I scrapped everything out 3 days before the deadline because something was super broken with the maps, so this is a 3 days ish project. Seems a reasonable amount of time, but I'm still a beginner at Maya.

Low Poly

low poly.png

HighPoly

high poly.png

Final Renders

Moisa Constantin Iulian_tbrender.png

Moisa Constantin Iulian_tbrender_001.png
For the final render, the detail map from high poly was baked to the low Poly, so the axe only needs some texture now, and it's game ready.

Hive.png

Final impression

Maya it's a good program with lots of features, the problems I've had with it were caused by my lack of experience, but I also encountered some known bugs. But the question is I would actually pay $200 monthly for this software: Oh hell no! I used it because I have a student license, but I won't do it again. It's only Blender from now.

Hive.png
Cool guys on Hive: vladalexan@vladalexan, enjar@enjar

Cheers,
cm0isa@cm0isa

Maya Project - Axe | Ecency