I don't mind this idea personally, but there's definitely things that have to be figured out to make sure it's not exploitable. The risk/reward has to be equal as well, not just energy/sps earnings but also rating. Like if you used a 10x boost and you lose a match you need to drop 200 rating points. Ultimately I think it's something that would be cool and I'd probably vote for it, but I'll also tell you that anything requiring dev resources from the team is probably months out. They're already stretched extremely thin. I haven't even been able to get on-site poll integration on the table yet.
RE: Reward Boosting Draft Proposal - Splinterlands