Create Automatic Collider Meshes for 3D Models in Godot _ Game Dev Tutorial

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Two methods to Generate Trimesh / Concave Polymesh Colliders for your models automatically. One in Godot, and one method in blender that will automatically generate the colliders when you import into Godot.

Blender models need to have -colonly to be recognized as collider meshes when imported.
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Create Automatic Collider Meshes for 3D Models in Godot _ Game Dev ... | Ecency