RE: RE: Game Development | Alpha Channel, Fixes, And UE5
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RE: Game Development | Alpha Channel, Fixes, And UE5

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5y

Blueprints are pretty nice. Did not expect that going into it. Though we need some AI characters to function at different angles and Unreal's Nav Mesh Bounds only seems to work on Z oriented grounds and a small angles. Like wall and ceiling walking. Cannot find much on the subject. Probably going to have to go to C++ for that. 😕