Today we will be showing you guys some maps design we're working on
As the majority of you will know, map design can be a very complex thing. These are methods we're currently using to get large sections of map ready before map needs to be textured. Below you will see several biome and landscapes that were currently working on before they hit the Unreal Engine.
We figured people would like to see more of what we're working on. So here are few images to showcase some of the map design work going on world-machine. This is how large parts of the maps can be made then sculpted out and textured as they need to be.
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