I explain this original KRRB vs krnpp mate in 5 chess puzzle or problem (whichever you wish to call it) composed by a computer using the 'Digital Synaptic Neural Substrate' computational creativity method. It does not use endgame tablebases, artificial neural networks, machine learning or any kind of typical AI.
7r/8/3p3k/1K2n2B/3R4/4p1R1/8/8 w - - 0 1
Software: Analyze This (Pro)
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