Mate in 4 [KRBP vs kqp] Explained (CGCP 00894)

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Take a look at this 'KRBP vs kqp' #4 chess construct generated by the program, Chesthetica, using the Digital Synaptic Neural Substrate (DSNS) computational creativity approach. The DSNS does not use endgame tablebases, neural networks or any kind of machine learning found in traditional artificial intelligence (AI). It also has nothing to do with deep learning.

4B3/5KR1/7k/8/6P1/6p1/6q1/8 w - - 0 1

Software: Analyze This (Pro)


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Mate in 4 [KRBP vs kqp] Explained (CGCP 00894) | Ecency