Mate in 4 [KNNP vs krb] Explained (CGCP 01130)

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Explained online for the first time, consider this KNNP vs krb four-move chess problem generated by the program, Chesthetica, using the Digital Synaptic Neural Substrate (DSNS) computational creativity approach. It doesn't use endgame tablebases, deep learning or any kind of traditional AI.

kbr5/2P5/2K5/8/NN6/8/8/8 w - - 0 1

Software: Analyze This (Pro)


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Mate in 4 [KNNP vs krb] Explained (CGCP 01130) | Ecency