Computer-Generated Chess Problem 01737

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Consider this 'KRNPPPP vs krppp' mate in 3 chess problem generated autonomously by the program, Chesthetica, using the DSNS computational creativity approach which doesn't use any kind of traditional AI. There is also no proven limit to the quantity or type of legal compositions that can be automatically generated.

K7/RN6/1ppP4/1k1p4/1P6/PPr5/8/8 w - - 0 1
Chesthetica v10.57 : Selangor, Malaysia
White to Play and Mate in 3 : 2017.11.21 3:44:19 PM
Solvability Estimate: Moderate

Okay, let me think for a minute if there's anything else to say here. You may attempt to solve this within the stipulated time. Collectively, these puzzles are intended to cater to players of all levels.

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