Computer-Generated Chess Problem 01658

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Consider this KQBN vs krbnp mate in 3 chess problem generated autonomously by the program, Chesthetica, using the DSNS computational creativity approach which doesn't use any kind of traditional AI. There is also no proven limit to the quantity or type of legal compositions that can be automatically generated.

8/1K6/3B4/3N4/3kp1n1/4b3/3r4/2Q5 w - - 0 1

White is significantly ahead in material. You may attempt to solve this within the stipulated time. Collectively, these puzzles are intended to cater to players of all levels.

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