Here is a KBBPP vs knp #3 chess problem generated autonomously by a computer program, Chesthetica, using the approach known as the DSNS from the sub-field of AI, computational creativity. Depending on the type and complexity of the problem desired, a single instance of Chesthetica running on a desktop computer can probably generate anywhere between one and ten problems per hour.
White is significantly ahead in material. Try to solve this in the stipulated time. If you like it, please share with your friends. As a whole, these problems are intended to cater to players of all skill levels.
Facebook | Twitter | Kindle E-book | Website