Computer-Generated Chess Problem 01638

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Take a look at this KBBPP vs k mate in 3 chess problem generated autonomously by a computer using the DSNS computational creativity approach which doesn't use any kind of traditional AI.

3K4/2P5/4k1P1/8/4B3/8/8/6B1 w - - 0 1

White is over a rook's worth in material but the precise win in this position still needs to be found. Try to solve this in the stipulated time. If you like it, please share with your friends. Collectively, these puzzles are intended to cater to players of all levels.

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