What we have here is a 'KRBPP vs kr' #4 chess construct generated by a computer using the Digital Synaptic Neural Substrate (DSNS) computational creativity approach. It doesn't use endgame tablebases, deep learning or any kind of traditional AI.
8/PP6/k2r4/1R4K1/5B2/8/8/8 w - - 0 1
Software: Analyze This (Pro)
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