I understand the sentiment for modern, but for wild and survival this proposal is inherently anti-human. If you do that, you would have to effectively ban bots out of fairness, because the bot services play more than 2 accounts for sure.
As long as it is (draconically) enforced that scholars can only play one account at a time so there is no win trading and only one entry per tournament scholars are no different from an owner splitting its asset into multiple accounts.
If you are worried about scholars selling off SPS, well, the account owners pay them in SPS. Scholars would sell off what they get to have a salary in their preferred currency, so if that is your problem, the problem is really with big account owners paying in SPS and there is no problem with that either.
And the argument for scholars not having skin in the game is quite weak too. The owner has the skin in the game, the scholars are just providing a service. They are "draining" the owners rewards, not the ecosystems rewards. So again, if the owner pays for service in SPS, they are the ones selling part of their rewards. If this is an issue for you, your issue is with the owners, but I don't see how owners are not allowed to do with their tokens whatever they please, so I really can't make a logical conclusion to how scholars are particularly bad for the ecosystem.
I grant your point that it is not fun to good for the competitiveness, but frankly, without scholars there would be times of the day there are simply no games to be found. Better to play humans and not liquidity bots.
RE: Proposal: Maximum 2 Piloted Scholar Accounts