If you could say, Ostrich Among Us is a rhythm game that combines dancing games with the precision of doing something. On the screen the player will watch four ostriches, and the ostrich with the very right position and use the hat is an ostrich controlled by the player. The goal of the game is fairly easy, consider carefully what is done by the three ostriches in addition, and do the same thing with the same tempo as well.
There are four kinds of dancing that all ostriches can do, by working down swiping, they will sit on the ground, while working on swiping up will make them come home standing. To be able to peck the ground, the player just touches the screen just once, as well as the unique back of the ostrich's neck back up, just touch the screen once. The ostrich can also step aside with the technique of swiping to the left, and returning to its original position by working on swiping to the right. Simple right?
But here the timing in doing the dance is very important. Players must make sure how long the distance between all the ostriches does the dance before trailing them with the same movement. Failing to do the same movements, too fast to do, or too slow to do so will lead to failure, and direct game over.
Why direct game over? It seems that because the player participated in dancing with the ostrich, he was exposed to a fatal curse. Imagine, once a player fails to work the movements that sma like them, then not half-hearted, the ostrich was immediately disamber gledek to charred! Hence, should not try to imitate something that looks stupid.