RE: RE: Spell Damage playstyle deck testing!
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RE: Spell Damage playstyle deck testing!

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5y

Hard to argue with your winrate, you must pilot this deck perfectly. However some changes I would try:

  • Defend the ramparts instead of Versatile conjuration
  • 2 Inferno may be too much, 1 or 2 Crystal rain may be better, maybe even instead of Mind jolt
  • 2 Ratify is a hit or miss, 2 may often be too much
  • Walls are nice, if you have them, Wall of storms are amazing
  • I also like Spellsight seer, maybe instead of Hogs
  • At least 1 All-seeing eye (I always use 2), that thing unansvered just snowballs the game soo hard

Also friendly criticism: pictures are nice, but GU deck codes are easy to make and helps the readers a lot.

@buzzgoblin: Hard to argue | Ecency