Today I had less time, but still managed to sneak in a few new features:
Support for 4 new skills:
-- Sneak (Active skill)
-- Snipe (Active skill)
-- Scavenger (Passive skill)
-- Snare (Passive skill)
Avatars
I'm now working on the following BIG features. In the past I would've considered this "biting more than you can chew". Now I consider each of these a day of work.
Boss units MVP may be done in the next hour...