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I actually think that Diablo 3 kind of ruined this for everyone even though it wasn't a blockchain game. The real world auction house was going to be a revolutionary thing and then it fell so flat that it became a laughing stock. I think that turned a lot of people off to the play to earn sort of stuff. Then when blockchain games came along they were already so jaded, plus they had their biases against crypto in general that it was a non starter for most people. I agree though, most of the games suck. I'd love to see some kind of Diablo game that uses blockchain. Most blockchain games are just glorified faucets with a snazzier front end (sometimes not even that).
RE: Game Economy Basics