Just want to give a big shout to @iblast for putting this out there
I’m 100% aligned with the spirit of this post — not just the ideas around opt-in ads, but the larger philosophy behind it. Incentivized attention, player-first design, and sustainable models that respect the ecosystem? That’s exactly the kind of thinking I want to see more of
It’s also worth calling out how meaningful it is to see conversations like this happening here on Hive. Hive is full of potential, but it only becomes powerful when folks like Blast show up, write thoughtfully & challenge us to think bigger about what’s possible
I hope more players — and more builders — take notice.
Keep it up, Blast. This is how it starts
RE: Splinterlands and the Power of Opt-In Ads