It was recently announced that investors that bought GLG packs can now open them. At the time I got the information, I didn't have any unstaked packs, so out of excitement, I went to Hive-engine to buy a couple of packs.
The game will take elements of Splinterlands and then mould them into this football card trading game. Also, based on the names of the characters I saw in my opened pack, I assume it will take the likeness of football players in the MLS.
There's no marketplace for the cards yet but I reckon that will come around soon. Just like Splinterlands, each card you find in a pack will be an NFT.
In my first pack, I got a gold foil Carles Gil that I assume is a midfielder due to the "MF" on the card. I got two other midfielders, a defender and superfans.
I suspect that despite embracing certain aspects of Splinterlands, the gameplay and mechanics will be quite different. I suspect cards like superfans and others that I am yet to discover will have special uses that goes beyond just throwing into the frontline like Splinterlands monsters are used.
I scrolled through the Genesis League Goals page to see my collection and it turns out I also have coaches. The Superfans and Boss boost I found in my packs were actually coaches but I don't know how they'll work.
Anyway, there is still a lot more to come from the game, so as the days go by we will see more about the rules and gameplay. I didn't think I'd be as excited about the game as I am now and with launch only just a couple of weeks away, I am now itching to start playing.
More questions and thoughts
I expect a marketplace to launch pretty soon with cards going up for sale. I don't know how the leveling up process will work, so we will have to say about that.
The fact that the cards are made in the likeness of MLS players means there's an unlimited number of assets that can be generated. Although I can't say for sure if the stats on the cards are based on the quality of players in the league.
For example, if a mega star like Ronaldo moves to the MLS, will he have higher stats than everyone else due to his immense quality on the pitch? Perhaps the stats on each card is generated randomly but the position is based on real life?
Also, we know that Gold foils will be more expensive and scarce but what influence will they have on the game?
It is safe to assume that since this game is based on football, at least 16 cards will be used per match. 11 cards on the pitch, 1 coach and 4 substitutes but the number of subs should ideally be more with managers having the option to substitute a maximum of five in a game, based on Fifa rules.
I expect there to be injuries to your cards that will prevent them from being used for a while but all of that is dependent on the way the game is setup. Fouls and suspensions are other aspects of the game that I'll be looking forward to experiencing.