Well, sh*t. I can't find a flaw in this proposal. It sounds like a ton of fun with so much diverse win-win potential. I like the idea of the current Survival (which is directed towards long term players, and it's good like that). Your proposal does include everyone, long term player make bank through land (so, double), and new players can have a lot of fun. Was this ever discussed? Am I just drunk and can't see the downsides?
RE: Splinterlands | How To Fix Survival Mode!