what about a very simple game that takes 2 minutes to play , requires a tiny amount of skill and costs something like 0.2 hive to play, rewards people with nfts (like collectible badges or achievements) but is nigh on impossible to win the jackpot on.
Im imagining little components dropping from the sky which you have to catch in a basket. If you catch certain combinations you get to fuse them to make an nft. These nfts can then be fused again when you collect enough of them, or perhaps there are special recipes to go after. Maybe certain mid level catches can win you a number of free turns, or an aesthetic addition to an nft of your choice. But all the while there will be prize pools building for certain lottery ticket catches which could win you a bunch of hive. On top of that there could be a prize for rarest catch of the day or something.... I don't know....just a bunch of different prizes, some of which statistically will become massive over time. So you have a lottery element, but that the nft collection is also an amusing game which creates a secondary market
RE: Deterministic Simulation