awesome cheers man! Yes....numbers would definitely clear it up when targeting an enemy.... i guess ideally you might have something like grid reference so that theres no mistaking which square you intend to finish in.... but I guess you're plucking random game maps from places so thats not really an option.... I suppose with a diagonal board you could use UPLEFT (ul) UPRIGHT(ur) DOWNLEFT(dl) DOWNRIGHT(dr) as a way to describe specific moves
RE: SteemQuest Beta: The Docks (part 4)