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5y
Player No.5 (order No.3 )
Bonus roll: - 18 - well I must say that is better than 16. Time to !ENGAGE 15 a zombie
Action 1: I look to the north, I don't know what hole these guys keep climbing out of but there is another walker. I put a quarrel into my crossbow and take aim - 3 - damn, the bolt was bent and went wild.
Action 2: I load up another bolt - 1 - wow talk about a fly away bolt. I sit and take a sip of !BEER while looking over my crossbow.
Action 3: I see nothing patently wrong with it so in goes another bolt, and another try - 2 - oh fudge, I guess time to sit and have a slice of !PIZZA and give some !LUV 'ing attention to my crossbow, there must be some zombie goo somewhere clogging the works up. At least I have my bat for when he comes after me.
RE: Zombie Adventure (Minting Madness) - Game 61 - Day 23 (Sep. 9, 2021)