First, thanks for such a detailed comment. It's nice to see that what drove me to write this blog post resonates with other people as well.
My background is life sciences. I never had any formal training in computers or game design. Looking at game concepts and feeling like they make sense or are effective just comes instinctively to me. It jogs my creative neurons 😄
Reading about "studied game design in college" makes me feel like looking for online courses. I'm sure I'll learn a ton and enjoy it at the same time!
I often find myself coming up with interesting ideas for games I would like to play. I'm not in a position to make those ideas come to life, so my plan is to eventually write about them. Perhaps they will inspire other people. That would be cool.
RE: Game concepts and mechanics from an oldie: Monsters and Me